The Company: Difference between revisions

From Forgotten Ruin
Added more details.
Added Nate's name. Moved some stuff around.
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!Description
!Description
|-
|-
|"Animal Mother"
|Dan "Animal Mother" Druff
|Nate
|Nate
|Staff Sergeant (E-5)
|Staff Sergeant (E-5)
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|Sniper
|Sniper
|Core squad member.
|Core squad member.
|-
|Dot "Velma" Day
|Sudha
|None (Civilian)
|Technician
|Assistant Forge technician and (usually) the smartest person in the room.
|}
|}


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|Combat Medic
|Combat Medic
|The attached U.S. Navy Special Amphibious Reconnaissance Corpsman (SARC), A.K.A., medic. Core squad member.
|The attached U.S. Navy Special Amphibious Reconnaissance Corpsman (SARC), A.K.A., medic. Core squad member.
|-
|"Mr. Clark"
|None (Civilian)
|Special Agent
|Clark screams C.I.A. spook, but he seems to know how to handle himself. Besides, when MSgt Murphy tells you to let him come along as an advisor, you do exactly that.
|}
|}



Revision as of 08:03, 15 March 2025

References

TL;DR:

  • A team is 14 people. There are 4 teams in a company.
  • Each team consists of 2 5 man tactical elements plus a 4 man HQ element.
  • This gives us 56 bodies, plus a 4 man company HQ
  • The airplane holds 54 people in sidewall seats, along with 13 pallets.
    • A palletized seating load can carry 12 people per pallet.
    • The Forge takes up 2 pallets
  • This leaves room for 6 civilians and 10 pallets of supplies.

Civilians

Note that civilians have no military rank.

PCs

Name Player Class Description
Dot "Velma" Day Sudha Technician Assistant Forge technician and (usually) the smartest person in the room.

NPCs

Name Class Role Description
"Mr. Clark" Special Agent "Civilian Advisor" Clark screams C.I.A. spook, but he seems to know how to handle himself. Besides, when MSgt Murphy tells you to let him come along as an advisor, you do exactly that.
Technican Forge Technician
State Liason "Civilian Advisor"
Unassigned Radio / comms specialist?
Unassigned Master mechanic?

Air Force

The C-17 has a crew of 3 - 2 pilots, 1 loadmaster.

Name Rank Role Notes
Pilot Drone Qualified
Copilot Drone Qualified
Loadmaster

The Company

You are part of Bravo Company of the 2d Marine Raider Battallion out of Camp Lejeune, N.C.

Company HQ Roster

Commanded by a full bird Colonel, with some staff positions. Call it 4 billets total for this operation.

Name Rank Role Notes
Colonel Company Commander The "Old Man"
Assistant Company Commander
Operations Officer Ranking officer who requests things from the forge.
Communication Officer Responsible for all the comms stuff up and running.

Team Alpha

Alpha HQ

Name Rank Role Notes
Captain Team Leader
Arthur Murphy Master Sergeant Team Chief
Gunnery Sergeant Operations SNCO
Gunnery Sergeant Communication SNCO

Tactical Element One

TODO - 5 billets

Tactical Element Two

(a.k.a. "Alpha 2, Bravo Company, 2d Marine Raiders")

For the game, this element has attached civilian specialists.

PCs
Name Player Rank Class Description
Dan "Animal Mother" Druff Nate Staff Sergeant (E-5) Trooper Element leader and SAW gunner. Core squad member.
Cham Roughneck Tristin Sergeant (E-4) Sniper Core squad member.
NPCs
Name Rank Class Description
Domingo "Ding" Chavez Sergeant Scout Last minute addition to the squad after Sergeant Dan Kennedy shattered his femur during a training op last week and couldn't take the big ride. He should have made at least Master Sergeant by now, but, for some reason, hasn't. "Animal Mother" was given a very thin personnel jacket on him, which consisted largely of a list of extensive training and classified assignments. Seems to know Mr. Clark.
Justin "Shoresy" Couillard Corporal Trooper Core squad member. Originally from Quebec, emigrated to the U.S., and joined the Marines. Demoted from Sergeant for knocking out two bikers harassing a waitress at his favorite bar. Got his nickname because, what else do you call a guy from Canada who likes to fight?
Martha "Bones" Jones Petty Officer 2nd Class Combat Medic The attached U.S. Navy Special Amphibious Reconnaissance Corpsman (SARC), A.K.A., medic. Core squad member.

Team Bravo

Bravo HQ

TODO - 4 billets

Tactical Element Three

TODO - 5 billets

Tactical Element Four

TODO - 5 billets

Team Charlie

Charlie HQ

TODO - 4 billets

Tactical Element Five

TODO - 5 billets

Note: Make this a heavy weapons team

2x HMGs

2x Assistants

1x medic

Tactical Element Six

TODO - 5 billets

Note: Make this a heavy weapons team

2x HMGs

2x Assistants

1x lead

Team Delta

Delta HQ

TODO - 4 billets

Tactical Element Seven

TODO - 5 billets

Note: Make this a mortar team

2x mortars

2x assistants

1x medic

Tactical Element Eight

TODO - 5 billets

Note: Make this a mortar team

2x mortars

2x assistants

1x medic